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The Clinging Girl is the thirty-second chapter of Kakegurui written by Homura Kawamoto and illustrated by Toru Naomura.
Summary[]
The Tower of Doors gamble continues, and it seems like Sayaka Igarashi will win.
Plot[]
Sayaka Igarashi descends the stairs and reaches the 4th floor. Once there, she notices a stair that leads from the 5th floor to the 3rd. She then realizes that the number 1 and 2 were meant to represent the number of floors one can move. Sayaka begins to panic but regains her composure.
It is Yumeko Jabami's turn again. Yumeko voices the same conclusions reached by Sayaka and voices her praise for the Secretary for her logic. Kirari Momobami states that logic isn't the real way to describe it but that she will understand at the end. Yumeko then decides to open one of the wall doors which Kirari finds curious as it is an illogical choice. Yumeko voices her excitement at the tower Kirari prepared for them and her wishes to resolve the mysteries behind the gamble.
From this point the game changes to reflect Sayaka's perspective across several turns. She then remembers when she approached Kirari for a position as her secretary. She rambles to her about how she beat the Former President, and asks her if she played fair, to which she glares at her. The next day, she visits her in her classroom and tells her that she has the position. She spots the numbers on the walls are in Radians now, but realizes they are meaningless now. She goes to the answer the door that allows her to descend 2 floors.
In the 2nd floor she encounters Mahjong related problems. One of the answers is 8, which she deems illogical as she cannot descend 8 floors from the 2nd floor. She answers 1 in the other Trap Door and is allowed to continue. She begins to feel anxious about Yumeko but regains her composure and descends.
She reaches the 1st floor and is the first one to reach there. Sayaka realizes what makes her uncomfortable; she has yet to realize the trick behind the center door. The numbers of the doors are in Abacus format. The center door has 120 so she answers accordingly, but faces a wall. She begins to wonder about the angles in the door walls and how they are not making sense.
Elsewhere, Itsuki Sumeragi, Mary Saotome, and Ryota Suzui talk about how Yumeko can't lose the gamble. Itsuki brings up that Yuriko Nishinotouin beat her once, so the president definitely can beat her, but Ryota tells her that the president is the one who made her lose in that game.
It is Yumeko's turn and she catches up to Sayaka, Yumeko gets her flower. It is Sayaka's turn and she gets her flower and climbs up from the path opened by Yumeko, thinking she won.
Quick Reference[]
Character Appearances[]
- Yumeko Jabami
- Sayaka Igarashi
- Kirari Momobami
- Ririka Momobami
- Itsuki Sumeragi
- Mary Saotome
- Ryota Suzui
Chapter Notes[]
- Ryota Suzui reveals that the one who made Yumeko Jabami lose the Life or Death game against Yuriko Nishinotouin was Kirari Momobami.
Gambles[]
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Student Council Saga |
Chapters | ||
Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Chapter 7 • Chapter 8 • Chapter 9 • Chapter 10 • Chapter 11 • Chapter 12 • Chapter 13 • Chapter 14 • Chapter 15 • Chapter 16 • Chapter 17 • Chapter 18 • Chapter 19 • Chapter 20 • Chapter 21 • Chapter 22 • Chapter 23 • Chapter 24 • Chapter 25 • Chapter 26 • Chapter 27 • Chapter 28 • Chapter 29 • Chapter 30 • Chapter 31 • Chapter 32 • Chapter 33 |
Episodes | ||
Episode 1 • Episode 2 • Episode 3 • Episode 4 • Episode 5 • Episode 6 • Episode 7 • Episode 8 • Episode 9 • Episode 10 • Episode 11 • Episode 12 | Episode 21 • Episode 22 |