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I can't give up on the president. I have to struggle to the bitter end!

Sayaka Igarashi


The Clinging Girl is the thirty-second chapter of Kakegurui written by Homura Kawamoto and illustrated by Toru Naomura.

Summary[]

The Tower of Doors gamble continues, and it seems like Sayaka Igarashi will win.

Plot[]

Sayaka Igarashi descends the stairs and reaches the 4th floor. Once there, she notices a stair that leads from the 5th floor to the 3rd. She then realizes that the number 1 and 2 were meant to represent the number of floors one can move. Sayaka begins to panic but regains her composure.

It is Yumeko Jabami's turn again. Yumeko voices the same conclusions reached by Sayaka and voices her praise for the Secretary for her logic. Kirari Momobami states that logic isn't the real way to describe it but that she will understand at the end. Yumeko then decides to open one of the wall doors which Kirari finds curious as it is an illogical choice. Yumeko voices her excitement at the tower Kirari prepared for them and her wishes to resolve the mysteries behind the gamble.

From this point the game changes to reflect Sayaka's perspective across several turns. She then remembers when she approached Kirari for a position as her secretary. She rambles to her about how she beat the Former President, and asks her if she played fair, to which she glares at her. The next day, she visits her in her classroom and tells her that she has the position. She spots the numbers on the walls are in Radians now, but realizes they are meaningless now. She goes to the answer the door that allows her to descend 2 floors.

In the 2nd floor she encounters Mahjong related problems. One of the answers is 8, which she deems illogical as she cannot descend 8 floors from the 2nd floor. She answers 1 in the other Trap Door and is allowed to continue. She begins to feel anxious about Yumeko but regains her composure and descends.

She reaches the 1st floor and is the first one to reach there. Sayaka realizes what makes her uncomfortable; she has yet to realize the trick behind the center door. The numbers of the doors are in Abacus format. The center door has 120 so she answers accordingly, but faces a wall. She begins to wonder about the angles in the door walls and how they are not making sense.

Elsewhere, Itsuki Sumeragi, Mary Saotome, and Ryota Suzui talk about how Yumeko can't lose the gamble. Itsuki brings up that Yuriko Nishinotouin beat her once, so the president definitely can beat her, but Ryota tells her that the president is the one who made her lose in that game.

It is Yumeko's turn and she catches up to Sayaka, Yumeko gets her flower. It is Sayaka's turn and she gets her flower and climbs up from the path opened by Yumeko, thinking she won.

Quick Reference[]

Character Appearances[]

Chapter Notes[]

Gambles[]

Navigation[]

Student Council Saga
Chapters
Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Chapter 7Chapter 8Chapter 9Chapter 10Chapter 11Chapter 12Chapter 13Chapter 14Chapter 15Chapter 16Chapter 17Chapter 18Chapter 19Chapter 20Chapter 21Chapter 22Chapter 23Chapter 24Chapter 25Chapter 26Chapter 27Chapter 28Chapter 29Chapter 30Chapter 31Chapter 32Chapter 33
Episodes
Episode 1Episode 2Episode 3Episode 4Episode 5Episode 6Episode 7Episode 8Episode 9Episode 10Episode 11Episode 12 | Episode 21Episode 22
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